Jun 27, 2006, 06:08 PM // 18:08 | #1 |
Ascalonian Squire
Join Date: Nov 2005
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Sorrow's Furnace farming
I still see people assembling 5 man farm teams at Deldrimor War Camp, but I don't know how it would work without the gear trick. It looks like the team makeup is 2 monks, a warrior, a SS necro and a MM...is this right? How is it done without a gear trick to exploit?
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Jun 27, 2006, 06:13 PM // 18:13 | #2 |
Jungle Guide
Join Date: Feb 2006
Location: Oregon
Guild: Mo Mo Patty Blinks [MoMo]
Profession: R/
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skill
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Jun 27, 2006, 06:20 PM // 18:20 | #3 |
Pre-Searing Cadet
Join Date: Mar 2006
Guild: Scars Meadows
Profession: W/
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skill>exploit
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Jun 27, 2006, 06:27 PM // 18:27 | #4 |
Wilds Pathfinder
Join Date: Apr 2006
Guild: House of Caeruleous [HoC]
Profession: R/E
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Ive run 5 man normals and a 5 man BPs, its quite fun, takes a little more preparation, a lot more than your exploitation tactics.
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Jun 27, 2006, 06:37 PM // 18:37 | #5 |
Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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I haven't gone there yet, I hope it doesnt take half an hour to get a group ready.
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Jun 27, 2006, 08:14 PM // 20:14 | #6 |
Wilds Pathfinder
Join Date: Feb 2006
Profession: Mo/
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It can take quite a bit of time to get a group together -- nothing like back in the day when you had 7 districts going--now you are lucky to have 2.
Other neat surprises: --SS necros without Spinal Shivers --Squishy Bonders who insist on running around on the frontline and drawing aggro. --MM's who are squishy and for some reason spam blood of master to the extent that they can only maintain 5 minnions for lack of energy, simply absurd. --Tanks that grab aggro and then pull everything back onto the rest of the group. Then there are the Leeroys.... --Healers who proudly ping there energy 63/63 which means they only have +3 e regen. So you know after 1 min of fighting they will be pinging 0/63. Yes, the joys of having to deal with incompetence. I'm surprised the price of greens hasn't gone up given the "quality" of farmers has grossly declined. |
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